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9
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
mobile application that enables medical professionals to access, review and transmit medical test results and medical records, issue and receive notifications and alerts, allocate and assign tasks, duties and responsibilities, and facilitate communication between medical staff, professionals and patients
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10
Surgical, medical, dental and veterinary apparatus and instruments, artificial limbs, eyes and teeth; orthopedic articles; suture materials.
medical apparatus and instruments; diagnostic medical devices; medical devices for processing clinical data; medical devices for analysing clinical data; medical devices for the prevention, diagnosis or treatment of diseases using artificial intelligence, machine learning, deep learning and reinforcement learning technologies
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16
Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
printed matter; printed publications; books; printed material related to audio-video games, instructional manuals, brochures, books and pamphlets; instructional manuals and printed matter related to machine learning, deep learning, reinforcement learning, artificial intelligence and computer games; magazines; periodicals; journals; research data reports; medical reports; statistical analysis reports; data reports; newsletters; brochures; manuals; catalogues; calendars; postcards; comics
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35
Advertising; business management; business administration; office functions
computerised data verification; promoting collaboration within the scientific, medical, clinical and research communities to achieve advances in those fields using artificial intelligence, machine learning, deep learning and reinforcement learning technologies; advisory, consultancy and information in connection with the aforesaid services
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41
Education; providing of training; entertainment; sporting and cultural activities
education; providing of training; entertainment; sporting and cultural activities; entertainment services in the form of video games; entertainment services in the form of on-line interactive computer games; providing online video games; providing a training environment; information relating to electronic computer games via the internet; arranging and conducting of conferences; presentations; advisory, consultancy and information in connection with the aforesaid services